RE Course - 6.00 - DLL
This chapter will introduce you to slightly more realistic reversing with a DLL. We’re going to reverse a DLL because we can see the names of the functions. This makes reversing a little easier. Also, once we reverse the DLL we can use it in our own program fairly easily.
Chapter 6 - DLL
- 6.00 - DLL
- 6.01 Before We Begin
- 6.02 DLL Basics
- 6.03 Exports
- 6.04 SayHello
- 6.05 PrintArray
- 6.06 InitializePlayer
- 6.07 PrintPlayerStats
- 6.08 MysteryFunc
- 6.09 Implementing Player
- 6.10 Final Notes
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